Bug fix and steam version info
Hi, sorry for the inconvenience. I've had a hard time testing the game thoroughly since I'm a solo dev so there was one bug that slipped through the cracks. When playing with multiple people there was a bug that could happen where scores got reset. I have now rewritten and cleaned up the code for how the score is calculated and tested it so there weren't any more issues with that.
I have also had time to upload the game on steam today. The store page is currently being reviewed. I want to participate in the steam next fest in October and have this demo available there. I think the game has a very small potential audience when its only available as local play. Steam Remote Play will probably do a lot of good for this game until it has online play. But we just have to wait and hope that Steam accepts its participation in the next fest. If anyone wants to help test the game or just, try it with their friends through Steam Remote Play let me know!
Thats all for now, I'm quite exhausted from working on the steam stuff all day and I'm probably going to be too nervous to sleep.
Thanks!
(here is an image I made for the steam page)
Files
Get Rogue Raiders
Rogue Raiders
Set traps, dodge danger, and claim the loot!
Status | In development |
Author | cptbonex |
Genre | Platformer, Action, Adventure |
Tags | 2D, Casual, Fantasy, Godot, Local multiplayer, Pixel Art, Retro |
Languages | English |
Accessibility | High-contrast |
More posts
- Steam Next Fest Demo and Halloween Update57 days ago
- v0.1.3 and trailer making day.Sep 02, 2024
- Rogue Raiders Release!Aug 31, 2024
Leave a comment
Log in with itch.io to leave a comment.